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Sunrider mask of arcadius second escort
Sunrider mask of arcadius second escort







sunrider mask of arcadius second escort
  1. SUNRIDER MASK OF ARCADIUS SECOND ESCORT UPGRADE
  2. SUNRIDER MASK OF ARCADIUS SECOND ESCORT FREE

Possibly worth getting on Phoenix and maybe Black Jack if enemies wind up focusing them a lot. Flak upgrades increase in cost exponentially, so stacking more than one on a single unit is not recommended. If you’re having trouble surviving missile spam, consider upgrading some or all of your flak units $500 each isn’t cheap, but it’s not expensive either. The enemies in this game love to use missiles, so flak is very important. DO get the range upgrades for Liberty and Bianca though. Furthermore, once you get the perfect shield the enemy Cruisers will stop shooting you with ineffective Lasers and get close enough to slam you with their powerful Kinetics. The basic 70% shield from Liberty + Bianca already reduces incoming Lasers to mere scratch damage there’s no need to spend $2500 for a third shield that won’t even cover all of your units. The first couple upgrades of this are cheap, so if you’re having trouble it might be worth it to grab some extra HP on your front line damage dealers – especially Phoenix.Ī lot of people recommend buying the Sunrider’s shield and upgrading all three shields to give 100% protection. I haven’t tried them, but that’s a fairly low price for basically an extra nearly dead Battleship per battle if you can spare the necessary Flak Off. However, it’s worth noting that the Sunrider can acquire two high-damage rockets for just $300 each. If I do need a bit of extra damage in a pinch, the default missiles work fine. Personally, I don’t use missiles much and don’t think they’re worth upgrading. While this guide is specifically about weapon upgrades, I figure I should at least mention the other areas competing for your hard-earned money.

sunrider mask of arcadius second escort

Laser Damage Mk13 (440 damage): $7369 ($4189 with previous upgrade)Īccuracy is moderately important for Black Jack to allow it to reliably hit backline enemies, but Lasers are already pretty accurate so a few points should be sufficient. Laser Energy Cost Mk8 (-33 Energy): $7522 Laser Damage Mk10 (380 damage): $3180 ($1430 with previous upgrade) Laser Damage Mk8 (340 damage): $1750 ($1351 with previous upgrade) Total: $4996 ($3912 with previous upgrade) Laser Energy Cost Mk7 (-38 Energy): $4124 Thanks to Lasers’ cheap upgrades, it can easily attain the highest DPS among all your units.

SUNRIDER MASK OF ARCADIUS SECOND ESCORT FREE

In the early game, it will also use its Assault / Melee to counter close-range ryders and finish off critically damaged ships but later that role will be taken by Phoenix, leaving Black Jack free to unleash shining death rays with impunity. The Black Jack’s main weapons are it’s Lasers. You’ll want to add a few points before the first Escort mission, when you don’t have Warp yet and lack sources of heavy damage besides Sunrider.

sunrider mask of arcadius second escort

Thanks to Short Range Warp, Sunrider doesn’t really need accuracy.

sunrider mask of arcadius second escort

Kinetic Damage Mk4 (460 Damage): $518 ($413 with previous upgrade) Total: $2120 ($1640 with previous upgrade) Kinetic Energy Cost Mk4 (-59 Energy): $700

SUNRIDER MASK OF ARCADIUS SECOND ESCORT UPGRADE

For the most part, you’ll probably stick to Kinetics however, the first Laser upgrade is very cheap, and the first side mission (if you chose Destroy PACT Outpost) brings you to just enough money to upgrade BOTH Sunrider’s and Black Jack’s Lasers, making the Pirate Base mission right afterward much easier. The Sunrider is your most versatile unit, capable of pounding enemy capital ships with its Kinetics or shooting down enemies at long range with Lasers.









Sunrider mask of arcadius second escort